Saúl
Saúl
15 seconds to open the whole tps demo forge ( that icludes the time to enable the cronometer and then going to godot to open the project (ON ANDROID s23+)...
>, the issue is caused by the fact that the editor freezes after the file scan. Alright i remembered when i tested it for other issue and that was fixed...
> I'm not sure what linked project you are referring? I was not able to access the linked project from the original issue. I mean with the https://github.com/PMDCollab/SpriteCollab/tree/master Whole project...
> Perfect. I also think it's because it's processing every file. It should be easier to pinpoint the problem once these PRs are merged. Thanks. No problem i have seen...
> , EditorFileSystem is designed so that those files (.import or anything else) are only parsed _on first editor load_ and then never again, since the file date and the...
> I finally decided to implement all the modifications in this PR. Following @reduz suggestion, I investigated more deeply why we needed to read all these files on startup. Wouldn't...
> I think this single-PR approach is preferable in this case; no real reason to have a standalone PR with just a bandaid solution only to immediately follow it with...
Victory!!!!!!!! Retty helpful pr and fast.
> . Not sure why. Windows Defender was disabled for all tests below. You checked on task manage to see if there was something that was running on windows that...
Testing on https://github.com/PMDCollab/SpriteCollab/tree/master now without the pr that heavily improves initial anlysis before scanning files dialog, because of curiosity to see what's going on. Initial transition from godot logo to...