Roujel Williams

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Hey I have an idea. What if instead of putting the height in one 16-bit component of an image, why not encode it in two *8-bit* components. Then when you...

W-wait. > both images need to exist during conversion. Both images? What's the second one?

I'll try it out myself. See what happens, and how fast it would be.

Yeah me too. I was just thinking of alternatives if there aren't *any* other options that Godot 3.0.2 has.

Godot is used to create the WorldEdit helper app. The `app` folder stores the Godot project.

> Let the addon work till the changes Mojang makes end up breaking it instead of just the version being a mismatch. That's the thing. They're _constantly_ breaking it. The...

> 1.20.72.1 can not use WorldEdit 0.8.6 works with that version. I downloaded from CurseForge if that helps

Closing since this isn't a possibility without relying solely on stable APIs

Are there any errors in the content logs?