Robert Kossessa
Robert Kossessa
Oh wow, I totally missed that parameter ^^" Trying to print anything with "{3" in it used to result in an exception. Now it just prints the string - no...
Sorry I didn't answer earlier: I wrote one compute shader which does pretty much all particle calculations and thus has all kinds of parameters. But I only pass those which...
Thanks for the quick reply! I'm using a Nexus 5X running Android 7.1.2. Could you build and upload an .apk for me to download and try out? Currently there is...
Just tested it. Apparently I overestimated glValidateProgram. `const bool array[]=true;` still causes a crash on my device. Also infinite loop protection ([topic of another open issue](https://github.com/markusfisch/ShaderEditor/issues/47)) isn't provided either (`while(true){}`...
I'm experiencing the same issue @ninja9d1 described. Here's a screenshot:  EDIT: Nevermind. I was just missing the WebNowPlaying rainmeter plugin.
I downgraded to the previous version and never touched it again 🤢
You COULD just grab the old version from an automatic HA backup (these usually get done before every upgrade), but be careful to also back up everything before you do...
The issue doesn't appear to be present on the latest versions. All my lights run the latest stable ESPHome version and function correctly. Feel free to close from my side.
I'm still running into the issue of trusted IPs and domains getting blocked for blocked apps on [d24918c](https://github.com/celzero/rethink-app/commit/d24918c6650fb9bc3d7500bea77cb6442ff108f8) (even univerally bypassed IPs). Are you sure the fix works as intended?...
Yes I'm positive. Could confirm this behaviour on multiple devices.