Robbe Bryssinck
Robbe Bryssinck
As suggested by @waruqi in #3710 .
### Xmake Version 2.8.9 ### Operating System Version and Architecture Windows 11, Ubuntu 22.04 ### Describe Bug Linking to `protobuf-cpp` fails. I am guessing it is related to the C++...
When a player has a menu open, like an inventory, and they scroll through the list, the camera will zoom in and out of third person.
Currently, due to the first person animation hack in FT, the animations don't sync up right when going third person, and thus, the player must always stay in first person.
The ported over ST system does not work out of the box with FT. The player does not respawn.
Not just the quest leader. This way, anyone can initiate a quest, and the quest leader can take over from there in terms of progression.
Player animations can be improved. Particularly running animations, aka the speed between walk and sprint. It currently looks like the other player is just walking.
For Fallout Together to be finished, the new systems in Skyrim Together Reborn need to be ported to Fallout Together. The current working branch for Fallout Together is the "fallout"...