Rob Loach
Rob Loach
Could you provide a test for this?
Correct, Lutro is software rendered... You could scale things manually yourself? ``` love.graphics.draw(drawable, x, y, r, sx, sy, ox, oy, kx, ky) ``` I see some stuff in the painter...
What game crashes? Any error?
Made a few stub functions for common things, but there could be more. Which functions do you run into often? Some functions would work as warnings. Others, not so much.......
I believe this is unrelated to Lutro. Mind making an issue over at libretro/RetroArch instead? Thanks!
This is great! Thanks for the addition... Would you mind adding a test or an example for this somewhere? Also, I thought some of this was handled by `HAVE_COMPOSITION` when...
Hmmm, we could possibly expose something like `love.config.transform` or `love.config.composition` or something?
@nstbayless Apologies for being away. Is this good to merge???? Looks pretty awesome.
@ForbesLindesay I see you made https://www.npmjs.com/org/jstransformers ... Any plans on making it a thing?
Perhaps.... Input: keyword Output: The image URL Not sure. Was an idea.