Rob Loach

Results 396 comments of Rob Loach

There's no worry in implementing some of the functions in JavaScript when possible. There need to be some manual wrappers sometimes.

Thanks so much for making the issue for it! :+1:

We'll have to decide if this would be raylib-cpp 4.2.5, or raylib-cpp 5.0 :thinking:

Hmm, I don't see an example in raylib that makes use of the `int*` part of `LoadFontEx`. Maybe somehting we should add upstream?

https://github.com/RobLoach/node-raylib/blob/master/examples/text/text_font_loading.js

Which method uses the `float*`?

Thanks! Was having a hack to at getting the float[] to work too in the Parser update PR too. Do you know of there's an example that uses one of...

Certainly is strange. Here is the Load() function you're hitting... ``` cpp /** * Load texture from file into GPU memory (VRAM) */ bool Load(const std::string& fileName) { set(::LoadTexture(fileName.c_str())); return...

This works... Make sure to set C++14 in your compiler tho. ``` cpp // Init std::map textures {std::map()}; // Load textures.emplace("ps3", std::make_unique("resources/ps3.png")); // Draw textures["ps3"]->Draw(10, 10); ```

Are you able to compile one of the basic examples? Like https://github.com/RobLoach/raylib-cpp/blob/master/examples/core/core_basic_window.cpp ?