RexTheWho

Results 8 issues of RexTheWho

**Describe the bug** Modules module doesnt work at all in the main.xml, copying the custom module to beardlib addons makes it functional. **To Reproduce** Steps to reproduce the behavior: ```...

bug

### Describe the bug **Describe the bug** MyCustomElement loads and functions properly MyCustomElementEditor doesnt despite core lua suggesting it should load The element works ingame but no editor UI functions....

bug

### Describe the bug On reloading a level or instance logs push an error, no crashes. ### Steps to reproduce the issue unknown at this stage ### Log file ```...

bug

### Describe the bug When loading into an instance custom packages do not load, Only workaround seems to be opening a real level and loading the package on that one...

bug

**Describe the bug** Dome occlusion generates in the incorrect position. **To Reproduce** Steps to reproduce the behavior: - Spawn occlusion unit - Place occlusion unit in a way to surround...

bug

### Describe the bug In the Assets panel if you unload unused units characters are also unloaded and leads to crashing or missing characters when playtesting. ### Steps to reproduce...

bug

If you make a map that uses lots of instances (30+) that are activated on startup or at the same time the performance dip between the editor play test and...

bug

**Describe the bug** Diesel engine issue but lack of index settings mid-editor can quickly cause this. When using a massive amount of instances (100-200 range w/ index size of 500)...

bug