RenechCDDA

Results 187 comments of RenechCDDA

If it stays in EOC format it should use `test_eoc` to standardize it Otherwise there can be a hardcoded function call which determines the damage level and elides these problems.

Last time this came up I found that combat boots survived about a thousand kicks. A *thousand*. You absolutely have to quantify it and explain why it's a problem if...

Jeans standing up to 15 minutes of full-body melee contact sounds excessively long. As anyone who's tried to rip their own jeans knows, it's really not that hard to tear...

> No. The blacklisted group is not excluded in MonsterGroupManager::FinalizeMonsterGroups and still exists when spawning. If FULLY_BLACKLISTED_GROUP is selected, an empty vector is returned from recursive call of GetResultFromGroup and...

I think this is still 'double counting' the quantity? If we find a monster inside the for-loop, quantity is decremented. But then we exit the loop and *decrease it again*,...

It's just waiting on merger review right now. I don't personally have merge permissions.

New features are not going to be added to stable, you should target master.

Haven't tried to load the save but looks like this is the crash solved by #75370

> Wouldnt it be better to change word "bank" to "lab", instead of removing more features? A random piece of dialogue is not a "feature" in any way, and removing...

> You can no longer read signs at the exodii base. Yes, that's a problem. > You can no longer move creates and lockers at refugee center. This prevents completing...