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Remove secret science/military stuff from bank/industry/mall vaults

Open harakka opened this issue 1 year ago • 5 comments

Summary

Content "Remove secret science and military stuff from bank/industry/mall vaults"

Purpose of change

Currently bank and light industry vaults have a chance to spawn a bunch of stuff related to secret science/military things that people doing secret science/military stuff would have zero reason to keep in some random bank safety deposit or light industry backroom safe. This removes those.

Describe the solution

Remove Rivtech design binder, classified chemical reference, robot schematics, and nanofab templates from bank vaults.

As extra bonus, also remove survivor notes, since there's zero reason why people's post-apocalyptic scribblings would be deposited in a bank vault.

Describe alternatives you've considered

Testing

Additional context

harakka avatar Oct 19 '24 08:10 harakka

HUB01 bar encounter merc NPC can sell nanofab templates. He mentions getting them from bank runs. From where does he gets them now?

SirPendrak avatar Oct 19 '24 09:10 SirPendrak

HUB01 bar encounter merc NPC can sell nanofab templates. He mentions getting them from bank runs. From where does he gets them now?

here, harakka, the file in question. delete I guess? https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/json/npcs/robofac/robofac_ancilla_npcs/BAR_ENCOUNTER_MERCENARIES/BEM_template_seller.json

Kamejeir avatar Oct 19 '24 09:10 Kamejeir

Wouldnt it be better to change word "bank" to "lab", instead of removing more features?

SirPendrak avatar Oct 19 '24 09:10 SirPendrak

Wouldnt it be better to change word "bank" to "lab"

Done

harakka avatar Oct 19 '24 09:10 harakka

Wouldnt it be better to change word "bank" to "lab", instead of removing more features?

A random piece of dialogue is not a "feature" in any way, and removing things that don't fit is important.

RenechCDDA avatar Oct 19 '24 14:10 RenechCDDA