RedstoneFuture
RedstoneFuture
Hello. Is this the reason, why https://crafatar.com/renders/head/8d3242248baa445783a9b7eeb019c9d8?size=200&?overlay are wrong? Here the head havn't a overlay like https://de.namemc.com/profile/KulanterEismann.2
Still with `BedWars v0.2.20` on `PaperMC 1.17.1 #259`.
A zero as a number can be usefull for come GUI design situations, but if it's deprecated / unsafe by minecraft, the using of it is questionable. One more design-problem:...
Unix and Linux usually use a case-sensitive file systems, but Windows does not. A backup of the schematics can therefore still lead to problems. And on a server running on...
> due to bukkit event handling. dunno if i really want to deal with a workaround (or if it's really possible) Okay. Are there regular workarounds in WorldGuard due to...
Basically I like this idea. No matter all praxis problems at here. Maybe the normal direction check are simple to implement. > This would essentially run `//paste` then `//update`, effectively...
I got the info, that the bug is happened too, if you are in another world and teleport you to the plot with a Warp or e.g. "/p v" (not...
> Instead of breaking existing and known behavior, this could be implemented as optional flag, like `/plot clear unlink`. I know what do you mean. But the current behavior seems...
In my last test the plot schematic generation works fine. But in different with "//regen" the "/p clear" and "/p delete" command the schematic position is wrong. Maybe the following...
