Connections Command
Issue
Whenever you paste in a block with connections (Example: //paste spruce_fence, //replace air iron_bars), the block does not have any connections.
Solution
I would like a //update command. This would update every single block in a region and set connections if it should have connections.
Alternate explanation:
foreach (x in region)
foreach (y in region)
foreach (z in region)
if (block can have connections) update connections
rof
rof
rof
Need a 3rd one? From this:

to this:

Extra
Possible arguments are //update dir[south,west,north,east] which could specify which directions are allowed.
Blocks that should have connections:
- Stairs
- Fences
- Walls
- Bars
- Glass
Paintsplatters suggested to add:
//paste -u
(Or maybe -update)
This would essentially run //paste then //update, effectively automatically updating every block inside the Player's clipboard, and pasting.
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Basically I like this idea. No matter all praxis problems at here. Maybe the normal direction check are simple to implement.
This would essentially run
//pastethen//update, effectively automatically updating every block inside the Player's clipboard, and pasting.
Bukkit has more than one update behaviors, as I know. So it needs tests to find the right way to update the blocks correctly.
I think this is a huge need. I often enjoy the feature of avoiding block updates (like using Lapisdemon's Bonus), but still run into situations where this command would be really useful.