Raphael
Raphael
Why not store the return value of `ShoudCollide` for both entities and if it changes without `CollisionRulesChanged` getting called it will return the old value and throw a warning, or...
> @RaphaelIT7 I believe it already does that, but it’s not the cause of this issue; even if you do it properly and call CollisionRulesChanged it still happens. Calling CollisionRulesChanged...
This issue is actually caused by not calling `Entity:CollisionRulesChanged` on the entity and `Entity:CollisionRulesChanged` being called. In a debug build, IVP would crash but in a release build it just...
On a Gmod server, you need to replace the `vphysics_srv` file.
If you host a Dedicated Gmod server on Linux, you will have a `vphysics.so` and a `vphysics_srv.so`. This is the case for multiple files like `server.so`, `lua_shared.so`, `engine.so`, `dedicated.so` and...
Added a few more changes today but I think it should be done now. (If I cant find out what the remaining unknown members are used for) New list of...