RangaBricks

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[NvRemixBridge.exe_20250323_093025.dmp](https://github.com/user-attachments/files/19405981/NvRemixBridge.exe_20250323_093025.dmp)

Additional logs [bridge32.log](https://github.com/user-attachments/files/19312749/bridge32.log) [bridge64.log](https://github.com/user-attachments/files/19312747/bridge64.log) [remix-dxvk.log](https://github.com/user-attachments/files/19312748/remix-dxvk.log)

Narrowing this down. So far the game runs with the latest release of bridge bridge-remix-f0c6e48-128-release.zip and dxvk-remix-928e93b-702-debugoptimized.zip dxvk-remix builds that work: 702, 708, 709 dxvk-remix that don't work: 721 onwards....

GPL uses a custom fan-made DX7 replacement, so my intent with LoadCustomDLL was to integrate that in case it gets ignored. Removing that line and RTX Remix gives the same...