RandyGaul
RandyGaul
Just realized getting by value is not threadsafe due to the hack of passing in, or returning, values by copying the element into temp-space allocated on the table object itself....
Currently if you write a shader and then comment out one of the textures, the slot bindings will be mismatched/counted by CF's implementation. For example: ```glsl layout(set = 2, binding...
The main issue here is dependencies. For example the docs parser only uses some tables strings and arrays, but, depends on CF making CI builds for docs way slower than...