Pedro J. Estébanez

Results 86 comments of Pedro J. Estébanez

I've developed a method that allows to have something not super far from native SCs, but less convenient than they would be: https://twitter.com/RandomPedroJ/status/1532725156623286272

Last time I checked this still worked: if you confirm the change to the value of a component of a vector/matrix property in the inspector with Shift+Enter when you have...

> Another one we had a hard time finding: Alt + Left click or Ctrl+shift+up/down arrows to enable multi-cursor. Do we have multi-cursor in Godot's text editor? Good to know,...

This is amazing. Could you clarify what's the result of a nullable access operator when the variable is null? Null, I guess, but just in case.

> I'd say yes, prefer to have everything basically intialized, `false` for `bool`, `0` for `int` and what ever default enum value applies I agree and would like to add...

Fixed. In the end, some not-very-elegant check has been needed. At least, it's based on an action and not on specific keys. I guess it's good enough until the time...

Pushed with a different approach. (Please see the added note to the PR description.)

Thank you very much for your continuous help testing this!

I wonder how that can happen. 🤔 Well, fixed.