Raanan Weber
Raanan Weber
* It is now possible to add a fullscreen GUI ADT to WebXR using the XR Layers feature. This reuses the same API that is used on desktop, so the...
To support the new module resolutions (introduced in ts 4.7) we will need to add extensions to the declaration files (just like we are adding to the generated .js files)....
The viewer is still using the WebVR experience helper, which in return falls back to WebXR where WebVR is not available (i.e. - always). The problem is that the experience...
See https://www.w3.org/TR/webxrlayers-1/#xrlayerqualitytype
The physics module of WebXR currently uses V1. A new version of the feature should be implemented, supporting v2 and Havok.
The vis-test docs is still targeting the old build system. Needs to be updated.
At its current state, playground search doesn't accept special characters or even spaces, due to the way it is searching in the snippet database. A different approach would be to...
See https://forum.babylonjs.com/t/jsdoc-doubles-in-the-documentation-for-setters-and-getters/35423
We should offer a very simple getting-started template for an npm-ready project that can be initialized using `npm init`.
There are two parameters in the proposed IDL that have `inMeters` in their name: `measuredWidthInMeters` and `widthInMeters`. As XR units are already in meters, and other APIs don't have this...