Raanan Weber
Raanan Weber
Sorry, didn't find time for review today, I'll go over this tomorrow.
> Yea, I do feel it's not consistent that node has a a11y tag, but the controls don't. I chose to do that, because the controls are already very close...
> > Initially I was using 'getClassName', but it failed to get correct result, especially with polymorphism - but instancof always works, so I changed to instanceof. What is feature-detection?...
This PR is in draft mode for a reason (see description), so I wouldn't want to merge it just yet
> Hi @RaananW I'm trying to figure out the best way to version or name this button. As more buttons or components are created in the future, things might get...
So - did some thinking (and I am so sorry for the late reply). Let's move everything MRTKv3-related to a different directory inside the controls' directory called MRTKv3. When exporting...
> FYI - I wrote an Unreal Engine Blueprints / Unity Visual Scripting like behaviour graph engine: https://github.com/bhouston/behave-graph. We are proposing this as an alternative to the Trigger-Action List method...
Closing this PR for now, will reopen when further changes will be made. Examples and snapshot will still work!
@bghgary - can this be re-assigned?