qfusion
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Source code for cross-platform OpenGL gaming engine
That's mostly it. Whenever I try to run my program (in visual studio) it comes up with this error. First time using this engine, so I'm not too sure if...
Cl_extrapolate 1 is default value, it is used to toggle prediction model. With "1" ping is showed for 15-20ms lower than the real one, it can be checked by pressing...
When a server sends a heartbeat to masterservers, it *only* sends to the ipv6 of the domains in "masterservers" cvar, if they are available. (atm only dpmaster.deathmask.net) Can be manually...
Is there a way to start using qfusion without the full Warsaw game? i really like the engine, but I feel like it would benefit from a more barebones demo...
https://github.com/Qfusion/qfusion/blob/master/source/game/p_client.cpp#L306 move this after copytobodyqueue
http://www.gamedev.net/topic/679665-angelscript-2311-is-out/
1) Switch to LG/EB, IG or PG 2) Perform a shot to the wall Result: Square gradient of explosion light. Easier to notice on LG/IG. EB explosion ligth may look...
Precondition: E1M5 from Quake 1 Result: https://youtu.be/LqH1bYf1DQo Also you can notice that some plasma ball are invisible, only explosion mark is shown.
1) Open any po file with translation 2) Add "" at the start of **msgid** 3) Save po file and find the string ingame Result: string won't be translated Expected...
A long time overdue.