Henrik Koski
Henrik Koski
1. Open a db with atleast one entity alternative or paremeter already committed. 2. Double click any of the cells from the defined entity alternative/parameter to open the dropdown list...
[Here](https://github.com/user-attachments/files/16230584/execution_slowdown.zip) is a project that has two tools, a link that connects them and one self loop on the first tool. The loop has a nonsense condition and actually never...
Whenever the version of spine database gets updated, Toolbox pops up this dialog:  I wonder if it would be a good idea to have a checkbox that would apply...
Now the graph view uses F5 as a shortcut to rebuild the graph. F5 is currently also a shortcut to execute the entire project. Maybe it is not a good...
If a parameter values value is changed and the column filter list is opened by clicking the column header, the new value cannot be found in the list. The old...
1. In a fresh db enable "Hide empty classes". 2. Add entity class "A". 3. Add an entity to class "A" by filling out the empty row in Entity alternative...
In the Add entities dialog, it is possible to summon new empty rows just by selecting the prefilled alternative in the `alternative` column and pressing delete on the keyboard. In...
Somehow an entity name with five characters is enough for the dropdown list to give up here:  In other databases it seems to show the names just fine. Maybe...
There are still a lot of mentions of relationships and objects in the source code even though nowadays they are all just called entities. Not really important since developers are...
Currently every tree view in db editor looks something like this:  The hitbox of every item extends to the right till the dock ends. Maybe a more elegant way...