Philipp van Kempen

Results 150 comments of Philipp van Kempen

@pehala Are there any updates on this? I do not want to push, just don't know if you have been waiting for my feedback since September...

@pehala I gave it a try and the points you have described work as expected. Good work!

Sorry but I have to delay further work to a later point in time. I am currently not able to invest time in the project. Sorry for that!

@Maumaumon Set `allowCheating=true` in `GameCanvas.java` and recompile the client by yourself. The `C`-Key can be used in a Game to turn in on or off on demand. (You may have...

@Maumaumon Great! Please use it wisely. We are definitely thinking of removing that feature completely or just from multiplayer games.

Thanks for noting that down. When I had a public server running last year, I kept an eye on the logs and number of logged in players. Disconnects resulted in...

I will give reverse engineering the original database structure a try but I can not guarantee anything.

> Isn't there a database connection to heroku? Or did I read the code wrong 🤭 Oh... I actually realized that the heroku DB is actually still alive and the...

No it isn’t. 1. everything db related is commented out by me 2. it did not work anymore as the versions of the package used for the MongoDB communication and...

I am already trying stuff out on the `maven_dist` branch.