playforia-minigolf
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Detect usage of aimbot on server side
We should figure out a way to detect the client side aimbot which can be enabled very easy. The is relevant because of #61 as cheating should not contribute to the highscores.
It is up to discuss if players who have the aimbot enabled are allowed to play non-single-player games and if yes, if their aimbot usage should be shown to other players in the UI.
I am aware of the fact, that by the aimbot-checking will be easy to crack (for example by changing the client code) but its better than nothing.