Chris Yeninas
Chris Yeninas
Ignore the edit, I wasn't sure if it would actually let me tick the checkboxes on your comment haha > Use Span instead of copying the byte buffer to a...
Did some testing with this today and sadly it still seems to be borked with bigger factories. If the client tries to connect to a planet with a large factory...
mmm I think maybe we can offer a customizable timeout once #465 is merged so maybe we keep this open as a feature request
This should still be implemented as an in-game scoreboard-like UI IMO, that was the initial intention of the issue.
With #377 this can be triggered from the LoadPlanetData function calling CreateRenderingBatches() hmm  EDIT: This was actually a different issue, fixed in that PR.
this is because of your cheat mod and not because of wolfhud lol
it's not because of wolfhud
Don't need a bunch of people posting the same exact log, if you're getting a different error when crashing post it but otherwise just need to wait for someone to...
Fixed in #866
#867 is better