Chris Yeninas

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One possible fix to this could be that if TryInject is already running when the steam started event is triggered, the existing TryInject thread is terminated and it is reran...

No, that's a different issue. You're missing a space before `-dev` I thought I fixed that but I guess not

Nothing changed regarding this in 0.0.50

I've implemented some fixes for this a while ago anyway so it should work more consistently anyway. Only reason I'm keeping this open, which I should mention here for documentation...

I set a breakpoint on 51 and then did `copy(JSON.stringify(ex))` and it gave me this: ``` {"details":{"detectColored":true,"offsetPercentage":0,"detectHorizontal":true,"detectVertical":true,"ratio":0.5614035087719298,"allowedToTransfer":true,"buffer":{"width":0,"height":0,"type":"HTMLVideoElement"},"canvasInfo":{"bitmap":{"width":0,"height":0,"type":"ImageBitmap"}}},"isTrusted":true} ``` Seems incomplete though

I wouldn't really say I know javascript, I'm more of a .net guy, I don't do much js stuff, I had to google to find that copy command lol I'm...

Neither of those lines even hit the breakpoint hm

The ex on 6512 doesn't seem to have anything useful either, the same copy command just returns `{"isTrusted":true}` 6355 doesn't hit the breakpoint but 6354 does, but like I said...

For that same buffer variable it looks like this For the ex on 6512: