Paradise
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Paradise Station's GitHub main repository.
## What Does This PR Do Adds `TRAIT_NOFAT` to IPCs. ## Why It's Good For The Game Doesn't make logical sense why a robot can get overweight, let alone from...
## What Does This PR Do Makes the IPC charge cable implant EMP-proof, migrates the IPC charge cable to the new Attack Chain, and adds a new function; discharging. By...
## What Does This PR Do Changes flavor text and alters some relevant effects so that IPCs no longer are forced to feel nauseous or hurl up the contents of...
## What Does This PR Do Adds various inhand sprites for every power cell and stock part, for every tier. ## Why It's Good For The Game Inhand sprites always...
## What Does This PR Do Adds new textures for certain xenos organs, including hijacked organs. ## Why It's Good For The Game To be able to distinguish xeno organs...
## What Does This PR Do This PR adds a new mapmanip, the "hauberk" mazegen. Based off the procgen algorithm described in https://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/, this mapmanip allows mappers to create a...
## What Does This PR Do Hopefully fixes #29589. Issues like that in the past have been fixed by switching the key to an index. ## Why It's Good For...
## What Does This PR Do Kinda finishes porting of https://github.com/tgstation/tgstation/pull/65733 It was ported only particularly by Qwerty and never actually worked We also have sprite_sheets, so i added support...
## What Does This PR Do Converts available fps options to list, rather than just a number. Byond doesn't accept some values like 60, always rounds up them to the...
## What Does This PR Do This PR refactors a tiny bit of VV, grouping dropdown actions per type into separate procs declared on those types, and changing how those...