Paradise
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Paradise Station's GitHub main repository.
## What Does This PR Do - Makes the powerfist respect armor - Makes wallbashing respect armor ## Why It's Good For The Game The powerfist fully ignores armor. This...
## What Does This PR Do The abductor baton is now a 2 hit stun with knockdown on hit, comparable to the contractor baton. There is now a 2.5 second...
## What Does This PR Do Buffs morphs so they're not so easily found when hiding. I've done this by making it so while a morph has its form perfected(~8...
## What Does This PR Do This PR adds an UpdatePaths script to update old spent casing root types to one of its subtypes from #26958. In the case(ing) where...
## What Does This PR Do Changes almost all bottles to the previously ported bottle new bottle sprite. Removes the old r4407 bottles Fixes bottle overlaying. Reagent overlays now actually...
## What Does This PR Do This PR adds a new space ruin called Voidhopper of Nexus (freighter.dmm). This ruin is a cargo ship with a variety of different items...
## What Does This PR Do Opening another PR after I mistakenly closed #26775 Added auto-wrenching to the RPDs, without a tool dependency. They'll be able to wrench down (BRPD...
## What Does This PR Do Refactors 85% of pizza bomb code. Fixes #27004. Pizzas with no tags will no longer have the box_tag overlay. Pizza bombs boxes can now...
## What Does This PR Do Add 9 idle anims for mouse. For of them can be used by ai mice, some only for sentient one. Mouses are immobolized, during...
## What Does This PR Do Revitalizes #22001, with a functional antagonist. Adds Mindflayers, a new antagonist type designed to be given if an IPC would otherwise roll vampire or...