Paradise
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Morphs that have a perfected form can no longer be seen via health huds. And if a morph mimics a non dense object(like a cigarette) the morph will become non dense
What Does This PR Do
Buffs morphs so they're not so easily found when hiding. I've done this by making it so while a morph has its form perfected(~8 seconds of sitting still in ambush mode) it'll loose its health hud. I've also made it so if a morph copies something like a cigarette, it'll become non dense, so you don't bump into some trash on the floor.
Also fixed morphs copying themselves if they're ai controlled
Why It's Good For The Game
Morphs currently are very easy to find with a very common hud, this allows the morph to setup better ambushes. Same deal with them being dense, if you bumped into a morph in a perfected ambush, you'd break their ambush. I'm sure you can see why thats bad.
Also bugs bad.
Testing
Tested the health hud chances, killing, breaking forms, alot of various things. Same with the density. Also spawned morphs in a empty room with nothing to copy, and it didn't copy itself. Then filled that room with stuff, and it copied/attacked items/mobs in that room.
Declaration
- [x] I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.
Changelog
:cl: tweak: Morphs are more sneaky when in ambush mode. very much soif they've perfected their form. fix: Fixed Ai morphs being able to copy themselves /:cl: