vuforia-engine
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Bug and feedback issue tracker for the Vuforia Engine SDK
Hello everyone, We are experiencing a black screen issue when starting the Vuforia camera on specific Android devices. Our game, developed using Unity and Vuforia, works fine on most devices...
There is currently an issue while using Adobe Illustrator 28.7.1 to create VuMarks. When uploaded to the Target Manager, the VuMark-generated file is processed as failed and doesn't provide an...
I want to develop a native Android application that detects a ground plane and places AR objects onto it. Could you guide me on how to achieve this?
**Summarize the bug:** Vuforia does not trigger the Google Play Services for AR install request on supported devices. The app is built with Unity for Android and ARCore is included...
**Summarize your feature feedback** Hi, I am currently working on a model target application running on Magic Leap 2 and am using the Digital Eyewear Sample from the Unity Asset...
**Summarize the bug:** Hi, I am using unity in Windows 11. Unity version is 2022.3.44f1 LTS and the vuforia version I am using is 10.25.4. I am not able to...
With Meta now offering [camera access](https://developers.meta.com/horizon/documentation/unity/unity-pca-documentation) on the Quest 3(S) headsets with [Unity](https://github.com/oculus-samples/Unity-PassthroughCameraApiSamples), can developers use Vuforia on the Quest? If not, are there any plans to allow Vuforia to...
Summarize the bug: The continuous autofocus doesn't work on iPhone 16 Pro Max. We used Vuforia's camera configuration to set continuous autofocus and also implemented it during runtime through scripting,...
**Summarize your feature feedback** Hello, I am trying to make use of the new Flash Torch management using ARCore introduced in v10.27.3. I followed the instructions here (https://developer.vuforia.com/library/platform-support/using-arcore-vuforia-engine#manually-include-arcore), added the...
We would be happy if we could use Vuforia in our Flutter applications. As far as I know, we already have the Android SDK and iOS SDK. Having a Flutter...