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PCSX2 - The Playstation 2 Emulator

Results 852 pcsx2 issues
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### Description of Changes Adds a slow transfer path for 4BPP transfers which are misaligned, ### Rationale behind Changes The transfer systems in place in PCSX2 are designed to be...

GS

### Describe the Bug Using hardware renderers causes Stitch's shadow to turn into a flashing black square. ### Reproduction Steps Play any level with a hardware renderer. ### Expected Behavior...

Bug

### Describe the Bug All cutscenes have graphical garbage on the right side of the screen with hardware renderers. Software looks fine. ![Sniper 2_ The_SLES-51623_20220810072820](https://user-images.githubusercontent.com/96800307/183765313-7d125e07-a974-4aae-ae7b-f129faf943a8.png) ![Sniper 2_ The_SLES-51623_20220810072933](https://user-images.githubusercontent.com/96800307/183765341-ccf0e038-da90-4f3e-9cfa-06cbf5db54e5.png) ### Reproduction...

Bug

### Description of Changes This PR breaks SIO2 and SIO0 out in to two detached systems. Registers and supporting functions are separated into two classes. These two classes are singletons...

Build | Project System
GUI/WX
Needs Windows testing
Needs Linux testing
PAD: Windows
PAD: Linux/Mac
Savestate version bump
IOP
Memory Card
TAS Functionality
Needs Mac testing

### Description of Changes Compensate slightly for Cd*(As + 1) - Cs*As. Try to compensate a bit with substracting 1 (0.00392) * (Alpha + 1) from Cs. The initial factor...

GS
GS: Hardware
GS: Metal

***PCSX2 version:*** 1.5.0-dev-2205-gaf-2278c3c ***PCSX2 options:*** SPU2-X catmul rom, didnt tick any boxes, xaudio 2.7, volume 100%, latency 100 ms, syncronizing mode timestretch, audio expansion mode stereo ***Plugins used:*** SPU2-X ***Description...

Bug
SPU2

### Describe the Bug There is a bug with the audio emulation in the game Summoner that was not present in 1.6.0. It's as if something is going wrong with...

Bug
Waiting feedback
Regression

### Describe the Bug Both renderer issues- - Your arm geometry twitches constantly when your gun is outstretched on both renderers. [gs_20211209062001.gs.zip](https://github.com/PCSX2/pcsx2/files/7684869/gs_20211209062001.gs.zip) HW Renderer issues- - The ground texture, shadows,...

Bug
GS: Software
GS: Hardware
GS: Mipmap

### Description of Changes Takes into account what the hardware blend will be doing when calculating for blend mix ### Rationale behind Changes Fixes #6755 ### Suggested Testing Steps Test...

GS
GS: Metal

### Describe the Bug I'm putting issue in per @refractionpcsx2 There is an issue with color banding in some games when any blending mode other than Minimum or Maximum is...

Bug