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[BUG]: Shadows are broken with hardware renderers in Disney's Stitch - Experiment 626 (USA)

Open drachenschanze opened this issue 3 years ago • 0 comments

Describe the Bug

Using hardware renderers causes Stitch's shadow to turn into a flashing black square.

Reproduction Steps

Play any level with a hardware renderer.

Expected Behavior

The shadow shouldn't be broken.

PCSX2 Revision

pcsx2-v1.7.3137-windows-64bit-AVX2-Qt

Operating System

Windows 10 (64bit)

If Linux - Specify Distro

No response

CPU

Intel i5

GPU

GTX 1070

GS Settings

All settings default. Tested with Vulkan at native and at x4 resolution.

Emulation Settings

All settings default

GS Window Screenshots

Capture

Logs & Dumps

Disney_s Stitch - Experiment 626_SCUS-97145_20220810130850.zip

drachenschanze avatar Aug 10 '22 03:08 drachenschanze

pcsx2-v1.7.3137

can you try the very latest pcsx2 version

Mrlinkwii avatar Aug 10 '22 09:08 Mrlinkwii

I can't reproduce this on and old version or new version

This is from 3139 (closest I had to hand) image

refractionpcsx2 avatar Aug 10 '22 09:08 refractionpcsx2

Retested on V1. .7.3191. Still happens. It seems to be random when it starts breaking. Try running around for a few minutes.

My exact settings.

Capture

Capture2

And my computer specs

ram

Let me know if you need any more info.

drachenschanze avatar Aug 10 '22 09:08 drachenschanze

What Nvidia driver version are you on?

JordanTheToaster avatar Aug 10 '22 09:08 JordanTheToaster

@JordanTheToaster

Capture

drachenschanze avatar Aug 10 '22 09:08 drachenschanze

Also I can't run around for a few minutes, because I'm using your GS Dump :P

refractionpcsx2 avatar Aug 10 '22 09:08 refractionpcsx2

@refractionpcsx2 Sorry, I took it while using framestep since the flashing was happening too quickly to get a good screenshot. That might have screwed it up. You'll have to test the game for yourself.

drachenschanze avatar Aug 10 '22 09:08 drachenschanze