Ownez
Ownez
**Motivation** When using latex or other coding language I can see which chapter/subection I am writing in by looking at the top of the window. I'd like to have the...
As I want to debug a scenario, I want to easily go to the previous station, as such, I'd love to use shift+tab to do so. Unfortunately, it's not possible...
Problem, The arrow on the side to show more keybinds is not necesserily spotted easily. See rectangle.  Solution, A scroll bar like the IP select would be more appropriate.
As engineering increases power to the jump subsystem, the timer jumps between integers goes faster in the helms, single pilot and tactical position.
Problem, Helmsman has a bearing indicator as they click their mouse, allowing them to precisely maneuver their ships. The single pilot position however does not. Solution, Adding the same baring...
Problem, When handling multiple stations such as helms, tactical, single pilot, if the player is not in a specific station, the player does not get the previous position dots, indicating...
Problem, When moving using the arrow key, the only indication of bearing is on the top left or bottom right. When in a dogfight, the player must either change to...
Problem, The control order in the control option setting makes it hard to immediately see the most important commands. For instance, toggle shield is after all the load/unload/fire tube. Solution,...
Hi, I'm currently analysing likerts data and it's common practice to analyse the response using diverging stacked bar. Seeing there are no implementation for it in the library I wanted...
**Is your feature request related to a problem? Please describe.** When using kikit or [kikakuka](https://github.com/buganini/Kikakuka) to pannelize the jlcpcb chosen value is not taken from the source boards to the...