Ownez

Results 60 issues of Ownez

While working on #2412, I realised that joystick support needs quite some work. - Global parameters for deadzone and max_deadzone should be used for all joystick inputs. (Perhaps adding some...

Fixes #2392. The bug was due to a second bearing select when letting go of the mouse left clic. Uniformized the movement following tactical and single pilot.

Added indicators to resolve #2380. - Added setting menu - Added color configuration for the icon - Compatible with auto rotation lock - Enabled for helm positions only (Helms, single...

As a new player I think it might be interesting to encourage people to take a peak at existing key presets and additional comands they could setup. I was thinking...

Hacking minigame could be made easier when the ship has been scanned twice by science. This might mean some rebalancing however..

Inspiring ourself from the RTS genre to improve the GM screen could really facilitate scenario creation, or real time interactions between GM and players. I am aware it might not...

When adding a ship in GM it requires a button to start placing and a button to stop placing. This can lead to accidentally placed ships if we are not...

As a new player, the GM screen can be difficult to navigate as there is no info on ship and ship classes. The information could be shown in the red...

I would like to use Right click (or a long press for touch screens) to open a menu when clicking an object or a point in space. This would allow...

Being able to pin important messages in the logs could be useful for scripting scenarios in order to ensure important objective are not lost in the limited pile of logs.