Omar Emara
Omar Emara
The only method of looping noise I know of is done through higher dimensional projection. In order to loop an ND noise you need to evaluate the noise in (N+2)D...
@harisreedhar Even loopable 4D noise?
I see. As expected.
As a first step, we can implement looping for Wiggle nodes. Then we can look into updating the noise library and providing looping noises.
I will probably update to the noise library directly as I don't like the wiggle code we have at the moment and can't work with it.
@genesis2303 It is technically feasible and understandable. We just need to allocate the time and effort to do it as it requires quite a bit of work.
@dapa5900 Currently, we use a library called Fast Noise SIMD to implement noise related nodes. At the same time we have separate code for the wiggle node, which is essentially...
@dapa5900 Thanks, I will take a look.
An update on this. Using Numpy universal functions was a bad idea. Performance was not great and I somehow missed the memory usage implications of such code, so this is...
That would v2.0 as the latest official build: https://github.com/JacquesLucke/animation_nodes/releases/tag/v2.0 And experimental v2.1 as the latest experimental: https://github.com/JacquesLucke/animation_nodes/releases/tag/v2.1_testbuilds_2