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aka ogre v2 - scene-oriented, flexible 3D C++ engine

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Further reduces the packaging diff for debian and conda. Signed-off-by: Michael Carroll

#### System Information - Ogre Version: master branch as of 4 Aug 2022 - Operating System / Platform: macOS 12.5 - RenderSystem: Metal - GPU: Radeon Pro 560X #### Detailed...

Rather than rendering features, Ogre 2.4 will be focusing on robusting its source code base. There is a lot of code debt which needs to be addressed - [x] Project...

Task

BT_DEFAULT_SHARED were designed for rare uploads. Nevertheless if we need to upload new data we have to be sure that last committed command buffer's completed to avoid artefacts due to...

#### System Information - Ogre Version: :grey_question: ogre2.3 - Operating System / Platform: :grey_question: win10 - RenderSystem: :grey_question:dx11 - GPU: :grey_question:rtx3060 #### Detailled description MovableObject::setDefaultQueryFlags() has no use. class Resource::Listener...

UPDATE: - [x] Setup all major branches and not just v2.2 - [x] Building on MSVC 2015 - [x] Building on Linux - [x] Testing Pull Requests are followed -...

help wanted

On Vulkan some GPUs take a toll for having `TextureFlags::Reinterpretable` flag The solution would be to add function: - `virtual void TextureGpu::addReinterpretFormats( FastArray formats );` - We'll have to create...

enhancement
Vulkan

User's should be directed to the [Quick Start](https://github.com/OGRECave/ogre-next#quick-start) section to use these scripts to download dependencies.

enhancement
Task

This PR was originally just supposed to update the Samples documentation as per comments in #244. Some mild refactoring happened, hopefully nothing too outrageous. Changes: - Made "Samples" it's own...

The C library function `sprintf` is used in 4 places in the header `OgreIdString.h` and also in the sources `OgreHlms.cpp`, `OgrePass.cpp`, `OgreSearchOps.cpp`, `OgreFont.cpp`, and `tinyxml.cpp`. Clang in Xcode gives me...

bug