Nukem

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Spotted in Fallout76 - ["The Making of Fallout 76 - Noclip Documentary"](https://youtu.be/gi8PTAJ2Hjs?t=1127) ![image](https://user-images.githubusercontent.com/4228359/41322748-b9756e6e-6e78-11e8-8dfc-9a3437c1fd1a.png)

The minidumps look like the result of a new exception status being used in OutputDebugStringW -> 0x4001000A (Windows 10, no results on google). I'll add it to the ignored exceptions...

@TheAifam5 This isn't going to be fixed until my branch is merged or it is fixed in master.

Checked with `SkyrimSELauncher.exe`. Was fixed sometime between Nov 2 and Nov 9 snapshots.

Probably something to do with capstone directly. VMX instructions are relatively "unused" and they don't always check all ring0 ones. Same for IDA 6.1 afaik.

Like @TissuePowder mentioned, this is a problem with recent x64dbg/GleeBug releases not supporting some API functions. I'll leave this issue pinned until it's resolved.

To add on: remote GDB/Windbg also?

The localized IWDs shouldn't be the actual cause...even doing `launcher_ldr.exe game_mod.dll ..\BlackOps.exe +set g_connectPaths 2` will guarantee a crash. Either way, it needs to be fixed.

If we ever do decide to increase limits (and if possible), it will be similar to the threading remap code I wrote. Which executable needs to have this raised? What...

``` cod2map dword_1697FA40 = (int)operator new(13631488u); dword_1697FA48 = 65536; ``` 13631488 bytes is 65536 elements, each being 208 bytes. It might be as simple as editing these two values. I...