Nukem

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Yeah I'll have to look into it first. I'm not positive what is hardcoded to 4 players or not, so I'll update this if I find anything.

Right now it "works" when increasing com_maxclients to 8. It's still untested since it's 1 slot used/7 slots free...some bot clients will be needed to really check. As for party...

So I checked with a few bot clients and this isn't going to happen any time soon. `clientInfo_t` (bgs_t), `clientState_s`, `snapshot_s`, `clientInfo_t`, and `PartyState_s` need to be patched. That's getting...

If you can, please upload the file somewhere (or privately)? Do you know how many tris your map has? It exceeded the 4,000,000 limit I think. \- or - You...

Yes.....I meant that you should try to change `BYTE g_TrisData` and check if it works with threading...

I'm going to hijack this issue a bit and ask: is it worth opening new issues for trivial code? e.g. problems that've shown up while debugging integration, but nothing during...