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Fast and easy baked GI Lightmaps for Blender and Cycles

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Fix error where lighmaps aren't encoded during background baking (in UI), denoising works, filtering works, but error related to encoding with GPU, although should only be the case for LogLuv

bug

This seems to happen when a change is made to a material on a light mapped object. Not sure what change was made, but I think it was a name...

bug

See feature req #2: https://blenderartists.org/t/the-lightmapper-v0-3/1247359/12?u=naxela

enhancement

Cleaning materials sometimes reverts to an empty material slot. Possibly introduced with 0.3.2.0.

bug

Investigate the possibility of adding external UV mapping interfaces for Blender addons such as [UVPackmaster](https://gumroad.com/l/uvpackmaster2) and [RizomUV VS](https://www.rizom-lab.com/rizomuv-vs/)

enhancement

Store material links as properties - So cleaning materials allows for returning to materials with multiple users.

bug
enhancement

Hello, thank you for the awesome light-mapping addon! I was wondering if it would be possible to disable the addon from overriding materials and instead just add an object property...

enhancement

Add filtering as stacked list, allowing multiple filters to be used in terms of postprocessing. Additional filters to be implemented: - Brightness - Saturation - Contrast

enhancement

Right now the console information is messy

enhancement

Make some more context poll check and warn when the context is wrong