Rikhardur Bjarni Einarsson
Rikhardur Bjarni Einarsson
This is actually pretty high priority atm since one of my collabs is running on Ubuntu and Glfw 3.0.1 dll throws x error: badmatch in glxmakecurrent serial number of failed...
Just wanted to add my 2 cents in here. In general I have noticed on my end that right clicking an element in the editor (which opens a menu) is...
We could hard code it so that when we generate a color we take the highest value, check if its at or above a certain threshold and if not we...
Yeah was reading up on that (HSV), thought I remembered a way to make colors of a certain brightness.
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gh-pages is the github pages branch, aka https://codingrainbow.github.io/asteroids-advanced/ is that branch. Also he probably squashed it to fully seperate it from the old repo (thats my best guess)
I am fine with rotating to steer, the velocity could be touch based but we would still need buttons (maybe only two each at the bottom corners) for toggling the...
We found out in the Asteroids++ repo that this is happening because when the vertices for the asteroid are calculated we do not connect the last vertex with the first...
As @NaveTK said, this happens because we spawn the new asteroids at the end of a frame while the LevelManager checks the number of asteroids after the last asteroid is...
Make the game run on a server, aka multiplayer with people joining like agar.io