Asteroids
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Some bullet colors are hard to see
maybe a randomly generated color with at least one brightish value would be cool
We could hard code it so that when we generate a color we take the highest value, check if its at or above a certain threshold and if not we make it equal to the threshold.
So if the threshold was 192 then (150, 60, 120) would become (192, 60, 120) but (100, 212, 120) would stay the same.
Probably a good idea to switch colour mode to HSV or something so we can linit the range easily.
Yeah was reading up on that (HSV), thought I remembered a way to make colors of a certain brightness.
Offering up this for anyone who wants to change the colour mode to HSV and alter the colour system.