MrSapps

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TextureId appears to be the size of a pointer, so should work

@ocornut nice!! :+1: @NocturnDragon what algorithm does the rect layouts use? I notice it somehow seems to avoid overlapping itself?

I think a better way to handle this is to allow interactively inverting the if conditions.

``` There are some that believe any constant of an "if" expression should be on the left, as it helps catch accidental use of assignment instead of equality. But either...

Is there anything I could do to help push this along?

Seen here too https://decomp.me/scratch/XlGeq Diff error: Error running asm-differ: failed to find address immediate for line 'mov %eax,4'

Perhaps there should be "Export" and "Export as" where Export auto exports to the last "Export as" location similar to the json re-save.

Save done, loading and export todo.