MrGadget

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The issue is really with Unity (or Mono?) using UnityEngine; using System.Collections; public class Test1 : MonoBehaviour { ``` // The following WILL NOT appear in the Inspector public System.Int16...

Update, I had someone with latest Unity 5 load up the above script, and most of the issues are better, but enum : long and enum : ulong are still...

Upgrading could have reset ports in the transport

If this is still an issue I need steps to reproduce. I tried a few things and can't get it to fail.

@vis2k This looks like another case of KCP's Non-Alloc breaking. Pong example, add Multiplexer and SimpleWebTransport Assign KCP and SWT to Multiplexer, assign Multiplexer to Network Manager build and run...

This doesn't appear to sync any rb values, so what am I missing? All this seems to do is force kinematic and kill the rb.

Where are all these handled? ![image](https://user-images.githubusercontent.com/9826063/141691334-dd566ce5-3d77-4c00-b197-41445e2a4e09.png) ![image](https://user-images.githubusercontent.com/9826063/141691352-6b9b168a-bb64-4862-b1d7-c3782ccd7e46.png) ![image](https://user-images.githubusercontent.com/9826063/141691386-bbf63446-1ba8-4463-b098-9df9c87b2023.png)

The point of this PR and #2869 is to block the user at design time, instead of waiting until play mode / run time.

Added empty version.txt to the repo...it's included in the package, but empty. Does the job need to commit the change? Reviewing the [job process](https://github.com/vis2k/Mirror/runs/3072706992), I see this ``` [2:24:24 AM]...