MrCapy0
MrCapy0
### Description Currently, if i drop an collision data asset on top of a collider actor this will create a new collider with this collision data instead of just replace/assign...
### Description This property is ignored after i reimport the model, i need to redo it every time ### Steps to reproduce Just change this and reimport the model ###...
### Description The materials are reseted if i change the mesh, it's bad because i need to create some prefab variations and i need to redo material entries every time....
### Description Sometimes this is a bit annoying because if i have a complex structure and i am organizing my scene i need to collapse the trees every time. A...