MrCapy0

Results 34 issues of MrCapy0

**Steps to reproduce:** Currently you need to open the array element to check what it's represents. ![image](https://github.com/FlaxEngine/FlaxEngine/assets/167662176/2cab8572-73b6-434b-b1a6-6c836689bccd) A nice feature of Unity that fix this problem is use the first...

editor
suggestion

**Issue description:** I can't see or select any any point at long distances. ![image](https://github.com/FlaxEngine/FlaxEngine/assets/167662176/03013cbe-5624-44bb-a69a-2e44e0ea883d) Pls, change it to draw spline points relative to the camera distance, like edit points. ![image](https://github.com/FlaxEngine/FlaxEngine/assets/167662176/bd7f068b-127b-443b-a387-5683bc00a4d8)...

editor
suggestion

I'm using convex / triangle mesh as collider and i can't inver the collider using negative scale, like (-1, 1, 1) or (1, 1, -1). https://github.com/FlaxEngine/FlaxEngine/assets/167662176/f6797222-6222-4c37-9c07-60053d2bb63b Note: I'm using large...

bug
physics

**Issue description:** I can't use these options if large worlds is enabled. ![image](https://github.com/FlaxEngine/FlaxEngine/assets/167662176/2b89dcce-9a84-4b32-915b-ea5764d03745) ``` [ 00:00:24.994 ]: [Warning] Failed to setup values and UI for item SplineKeyframes [ 00:00:24.994 ]:...

bug
level

**Issue description:** The grid jumps to forward when i'm moving to far. https://github.com/FlaxEngine/FlaxEngine/assets/167662176/66fe5094-fb3c-42f6-9d3b-d2a3fbf4f2d1 **Flax version:** https://github.com/FlaxEngine/FlaxEngine/commit/6fc056cba2d6a7824f0401cd48c8018b2a85fe9b

bug
graphics

**Issue description:** Pls add an option that allow to find all actors that uses reference of a specific actor/script like Unity. ![image](https://github.com/user-attachments/assets/b5f496e6-da67-435d-9e87-47deef1f8fd4) ![image](https://github.com/user-attachments/assets/710b9a45-abb9-4da4-9c51-9e88a9aefe75) ![image](https://github.com/user-attachments/assets/03194bce-1498-4e12-af91-18eaf0f98535) **Flax version:** 1.8.2

editor
suggestion

**Issue description:** Sometimes i want to delete unused parameters from visject but if i have a complex graph it's possible delete accidentally important parameters breaking the system. Pls, add an...

editor
suggestion
visject

**Issue description:** Triplanar shaders are inaccuracy with if i have large worlds enabled. [2024-10-20 09-59-09.webm](https://github.com/user-attachments/assets/6a413529-e25b-49a1-9e3c-b2bb51f501da) **Steps to reproduce:** ![image](https://github.com/user-attachments/assets/957bc74b-aa37-4bb8-8ee3-24d013e8d64e) **Flax version:** 1.9 master

bug
graphics

I am working on a level that must have a lot of variations. To handle it i'm using *Per Instance Random* and *Color Gradient* in my material. The gradient node...

graphics
suggestion

![Image](https://github.com/user-attachments/assets/01406d8d-84c9-4bbd-a59d-a400583e2d1c) I think would be very nice add ability to disable the debug lines for some actors when is on large distances because they will no help with debug (if...

graphics
suggestion
performance