Christian Alonso-Daubney
Christian Alonso-Daubney
Completely agree. Less is more in many cases.
Sounds great. I've been following development as well and I'm interested to see how complex using the new API is in practice compared to using particularly verbose backends directly (looking...
Been working on getting shared transfer buffers and separate upload/render buffers working: https://github.com/MrBrixican/Foster/tree/upload_render_command_buffers It's now functional, and shows pretty substantial performance increases in stress tests. There's a few things that...
> Previously some resources were tracked and disposed of automatically, that is no longer the case (especially concerning in cases like SpriteFont where textures can be leaked) My mistake, I...
(M)SDF fonts sound interesting. Raylib [supports](https://www.raylib.com/examples/text/loader.html?name=text_font_sdf) normal SDF font rendering, and I believe it just uses stb SDF rendering. It may be lower lying fruit/smaller dependency than full MSDF.
Oh, I forgot this also includes some changes to the way buffers are initially sized. Exactly sized buffers are created upon first data upload and then next power of two...