Monsterovich
Monsterovich
@yshui > if you don't even use the position trigger yourself, how do you know if it's working correctly? what is this "bad behavior" you are referring to? I tested...
> @Monsterovich the problem is resizing the window from the top-left corner triggers position change, but it should trigger geometry. @yshui How did you get this behavior, maybe it's the...
> but there's the other problem: animation interruption doesn't work nicely with this: if you are in the middle of a resize animation, and the position changed, the resize animation...
> @Monsterovich of course it's going to work when you have the same animation for both geometry and position. > > didn't you say you don't want animation when you...
@yshui In theory, you could add a setting that waits for the previous animation to finish playing, e.g. for those willing to watch the window slowly change for 10 seconds,...
@yshui I played around with the config some more, maybe that's what you wanted? https://www.youtube.com/watch?v=_quxT7xsTO0 That's how I achieved this: ``` ... triggers = ["geometry"]; suppressions = ["position"]; ... ```
> `suppressions = ["position"];` > > hurmmm, IIUC this means windows will just not react at all if you try to move them when they are in geometry animation? it...
> 10.2-3build2 Come on dude, the latest version is v12.5.
> Are you saying this is fixed? Most likely.
@maxsupermanhd > This looks way more correct to me, I assume infinite repeat with 1 ordered would result in same behaviour, right? (and with +1 being rendered) Yeah, it'll finish...