Monsterovich

Results 138 comments of Monsterovich

> If this behavior is good, then I can't imagine what bad behavior must look like. https://youtu.be/eX0HdiXKldY This is a hypothetical situation. In real games, people either build more stations,...

> > > If this behavior is good, then I can't imagine what bad behavior must look like. https://youtu.be/eX0HdiXKldY > > > > > > This is a hypothetical situation....

> I still want to see a detailed answer with an example of when your patch makes the game more enjoyable. That's how it works now. Okay, I might not...

> skill issues must not be handled with changing of the entire game. I would suggest you to improve yourself at the game first, because right now your suggestion is...

> Atm units don't retreat in base if there is no free repair facility, so PR definitely affects unit behaviour and the balance as the result. I have already explained...

> How about adding a distance check, so the unit will not overflow to the next repair facility if it is too far away It can be done. But how...

> At that point, we might as well just slightly increase MAGIC_SUITABLE_REPAIR_AREA, which was my suggestion from the prior PR (and improves this situation while not triggering the same concerns...

> [#4148](https://github.com/Warzone2100/warzone2100/pull/4148) is not fixed in the upcoming 4.6.0-beta1. Hold position + patrol still allows trucks to fix structures more than 1 tile away. That PR has nothing to do...