Kerbiter

Results 316 comments of Kerbiter

![GIF 20 02 2025 17-23-00](https://github.com/user-attachments/assets/8a3c0c7f-f5ac-42ed-9f15-31612ebb2567) Another example of the approach I suggested. This GIF is a recording of an RTS game Zero-K, based on Spring RTS engine. It has one...

(If someone is not familiar with Supreme Commander/Total Annihilation style gameplay: the GIF shows designating metal extractors to be built at all spots that are available in the area designated...

> since the latter one might break existing stuffs. like what?

> also the scroll of Spread Mode is fine and intuitive as I illustrated above so this one could be kept at least. Yeah I don't mind it being an...

No, he has a point. GC doesn't care about time of last use, but we do. LRU cache seems to be a common technique and an effective measure for keeping...

> If we bring it across would you be okay just adding some simple unit tests for it? Sure, I just was not sure what specifically needs to be tested...

Transmitting this on behalf of @Rampastring who doesn't have convenient access to GitHub at the moment: > Could be done better by creating a game invitation panel/window that has the...

@11EJDE11 You're welcome! > Regarding the INIs - not too sure if they can be customised through there. I'm not calling ReadINIForControl so I assume not? I don't believe it...

great tool, the only thing I lack is the ability to screenshot a window. please make it available at least for x11!