MeFisto94
MeFisto94
Can someone cross-check this with any other installer? We ship some JDK and use it, so the user does not need to install any java. It is possible that I...
Okay, it should still be 11.0.6 (https://github.com/jMonkeyEngine/sdk/commit/c9e86f34422969b0e7c2afefef40ad545280e77e). Can you somehow launch the app from the console to get more debug info? See https://github.com/jMonkeyEngine/sdk/blob/master/docs/reporting_issues.md#reporting-faults-in-the-netbeans-installer, it is just difficult on Mac
Does this also happen for a regular JME Game? I guess this is probably a jme/lwjgl2 thing. Hard to track done in any case
Actually this Issue seems fixed to me but since you're working on that code, you have the final say. Note that the Bounding Box of the Node doesn't match those...
With regards to the edit: Is it then just a matter of us calling some refresh on the currently selected node, from within undo?
Not resolved: 1. The other Scene Application is missing and 2. Blocked by https://github.com/jMonkeyEngine/jmonkeyengine/issues/1336
This requires a patch of the engine, which however then would be added to the sdk libraries transitively meaning users will "benefit" or have this change, but that's less problematic...
Hey! The Problem here is that without running the SDK in Profiling Mode (that would be launching `netbeans/bin/netbeans`, opening the SDK Project, and clicking on Profile), I can only guess...
> SDK usage was normal, but no SceneComposer or Material Editor usage. Generally just opening a bunch of source code files, some refactoring. I think this is part of the...
https://github.com/jMonkeyEngine/sdk/blob/master/jme3-android/src/com/jme3/gde/android/AndroidSdkTool.java#L152 This seems the relevant code. Do you know if there is a replacement command for that?