Max
Max
So I finally gave myself a chance to look into this issue today. While it's possible to add this feature and I've done so in my current branch, I'll need...
Can't reproduce this in the latest version. Does it still happen?
This all looks pretty good, might actually merge it. I'll get back to you.
Oof, yeah I didn’t consider this. I’ll see what I can do. Just curious, what are you overwriting that takes up so much space? You probably don’t need to store...
The mod manager won't delete anything you manually put into your local content folder :) It only might get overwritten if it's an existing file from Roblox that you are...
I think this is an SSL connection issue. I’m not sure how to reproduce it.
> Would this be fully implemented with the checkbox in the matchmaking settings? It seems weird to have this as a setting labeled 'coming soon' (and also it's preferable as...
I see. I think this change falls outside the scope of that unimplemented feature, unless you are suggesting that parties should have the option to specify whether they are okay...
Ah okay hang on, I was focusing too much on the bottom checkbox because I thought that’s what you were hovering over, I see what you’re referring to now. I’m...
Alright, I added a bool flag to `CTFGroupMatchCriteriaProto` called `keep_party_on_same_team` which is synchronized with the server through the existing party settings logic. I've updated the original title and description to...