Markus Ramikin
Markus Ramikin
[Fences](https://i.imgur.com/4L1ObpV.jpg), low hedges, [broken inner walls of a UFO](https://i.imgur.com/ho4ExuM.jpg), behave like solid walls in that they stop the smoke grenade's cloud from expanding. In the original game smoke spread as...
Tested both OXC and OXCE, the problem exists in both. The Savegame included happens to be for TFTD. To replicate, have the Time Units option turned on, then click diagonally...
A range 8 unit can't always outrange a range 7 unit. Same savegame as before, [buggy holy vision.sav.gz](https://github.com/Wargus/wargus/files/344496/buggy.holy.vision.sav.gz). Attack-move the ballistas towards the leftmost enemy cannon tower. At least one...
At reasonable playing speeds it less a vision and more of a blink.
AI keeps transports previously used in raiding me just sitting there, only moving a short distance after damage, until I kill them with catapults. Originally, empty enemy transports would return...
Larger - or better yet, configurable - game speed step setting. Going down from 75 to 15 with a step of 3 is a lot of key mashing! Also, in...
Load the attached savegame, and try to cast holy vision on the area north-northwest of the circle of power, where the Alterac traitor ships are. [buggy holy vision.sav.gz](https://github.com/Wargus/wargus/files/344496/buggy.holy.vision.sav.gz) (Wargus 2.4,...
On The Prisoners map, the Temple of the Damned needs to produce a few Death Knights during the course of the game (and more than a few on higher difficulties,...
It should be possible to queue a large group to embark on two Transports by shift-clicking. Currently, this doesn't quite work, because the units don't switch to the 2nd transport...
That would be terrific. This game is begging for grid keys.