Marcel

Results 172 comments of Marcel

There is just something that doesn't fit: If we have two `IE_STATE_ID==STATE_DEAD` creatures being loaded, 0-or-less HP, no effects, and one is dead on the floor and the other is...

Actually it's 0. I looked at NI and checked the "General" value that says _DEAD_ in probably everything I've checked. But looking at the raw bytes, they are all null....

So `STATE_DEAD` isn't reached for some cases? in contrast to `GEN_DEAD`, looking at `Actor::Die`. The latter one has only one hack use. Unfortunately I can't test these savegames in the...

Sorn is shown as -27/60 here (NI).

Have we ever considered libavcodec/libavformat? In another project, I had to go for this due to some unforeseen exotic encoding in some audio. Mild benefits to the current approach: *...

@draghan if you are around.

Sure, try this one (original BG1). You may need to reload a bunch of times, but if it happens it's mostly a matter of a few seconds, so I suspect...

Looks somewhat difficult to model this for an iso perspective without incurring other oddities. Simply taking the distance without having any obstacle to take into account (as in the example)...